Don't Shoot My Spaceship
This is the big one, ladies and gentlemen. During the making of all these following games, I went back and forth with this game. It began as a simple beginner project and now it is becoming my masterpiece. This game has it all, its own server engine, game engine and space engine. Manually crafted objects, behaviors, scenarios and events. It is a rpg-action-space-shooter, where you are a spaceship that can turn the world 360 degrees to dodge all kinds of enemies and obstacles, while doing quests, escorting damsels and flying through asteroid belts. All my knowledge and skills are interwoven within this game. It is not done, and it may never will be, but it brought me to this place of coding enlightenment and that can only be positive.